HORIZON ZERO DAWN

VFX Spec Spot / VFX Producer / VFX Supervisor on Set

Live action version of the video game Horizon Zero Dawn: What has happened to the world? Aloy tries to find out.


OVERVIEW — A VFX-driven spec spot combining live-action production, location shooting, greenscreen elements and visual effects workflows.

MY ROLE — VFX Producer / VFX Supervisor on Set
As VFX Producer, I was responsible for budgeting all VFX shots, coordinating and tracking the VFX team, overseeing Techvis and Previs preparation, managing post-production workflows, ensuring deadlines were met and delivering all final VFX shots on schedule.

As VFX Supervisor on Set, I supervised every VFX-related shot during filming in Iceland, collected all relevant technical data for post-production and ensured that every shot was captured according to the requirements of the VFX pipeline.


PRODUCTION COMPANY: Filmakademie Baden-Württemberg (Germany)

EXECUTIVE PRODUCER: Andreas Schloß

DIRECTOR: Cornelius Schick

MY TASK: VFX Producer / VFX Supervisor on Set

FORMAT: Live Action / VFX Spec Commercial

GENRE: Commercial

LANGUAGE: English

COMPLETION: 2018


MAIN CREW:

DIRECTOR: Cornelius Schick

CINEMATOGRAPHY: Julian Steiner

VFX PRODUCER & SUPERVISION: Helge Forler

EXECUTIVE PRODUCER: Andreas Schloß

EDITED BY: Tobias Dietz

FILM MUSIC: Andreas Pfeiffer

SOUND DESIGN: Laura Schnaufer, Steffen Flach

MOTION DESIGN: Moril Gnoyke

VISUAL EFFECTS: David Bellenbaum

CAST: David Steffen, Vivien LaFleur

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HELGE FORLER

Production Manager / Project Manager
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